Jafabit is a modular board-game for 2 or more players that plays on a honeycomb map that you build new every game. A typical game lasts about an hour. The game is reminiscent of Chess and features a resource control and well-balanced luck mechanics where the pieces themselves are actually the dice!
Example Game Setup
The game 3D CAD files and rules are open sourced for non-commercial use. Anyone is free to use and expand the game for personal use. Commercial interests please contact me and we’ll work something out.
What is a resource? It’s a small cube of a single color that “grows” on a tile of the same color. Resources are harvested by pawns and held in a player’s inventory until spent and then respawned on an empty tile of its same color.
All players share the same pool of resources. Resources are spent by players to summon new pieces onto the game board or claim liberated pieces already on the game board. When a player spends a resource they must place the resource on a tile of the same color that is both unoccupied by a player piece and does not already have a resource on it.
If there are no empty tiles to place the spent resource on, the player must give the resource to another player of their choosing.