Game Photo

What is Jafabit?

Jafabit is a modular board-game for 2 or more players that plays on a honeycomb map that you build new every game. A typical game lasts about an hour. The game is reminiscent of Chess and features a resource control and well-balanced luck mechanics where the pieces themselves are actually the dice!

Example Game Setup

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The game 3D CAD files and rules are open sourced for non-commercial use. Anyone is free to use and expand the game for personal use. Commercial interests please contact me and we’ll work something out.

What’s all this mean? Endless hours of fun.

Copyright © 2019 Nathan Washor, All rights reserved

Septiles

Septiles

septile

What is a septile? It’s a tile consisting of seven hexagonal tiles of varying heights as seen pictured above.

In the game of Jafabit you move player pieces around on a board that you build using seven (or more) septiles. This modularity allows for countless game-boards to play on.

Each tile within a septile has a color and a height. The colors are:

  • Brown – Representing Farm-lands
  • Green – Representing Forests
  • Gray – Representing Mountains
  • Red – Representing Lava Fields
  • White – Representing Mountain Peaks
  • Blue – Representing Bodies of Water
  • Gold – Representing Gold Mines

There are four unique heights for Jafabit tiles. Tile height grants advantage and disadvantage to player pieces standing on them.

A Jafabit map is built by selecting a center septile and placing six other septiles around it.

A Jafabit 2 map is built with at least three septiles.

There are hundreds of possible combinations. Mixing Jafabit sets results in even more!

Copyright © 2019 Nathan Washor, All rights reserved

Chess-Dice

Piecespieces

What are the pieces in Jafabit? The pieces are stylized after Chess pieces and dice.

Each player has their own color set of chess-dice.

The pieces are as follows:

  • Pawn, 4 Sided – Featured in Brown
  • Knight, 8 Sided -Featured in Green
  • Bishop, 8 Sided – Featured in Red
  • Queen, 12 Sided- Featured in White
  • Castle, 8 Sided – Featured in Gold

When pieces interact (via combat or special abilities) both pieces are rolled to determine the outcome. This eliminates the need for any separate dice and grants a tiered randomness to the game.

If one piece lands standing up, that player loses the roll (critical miss). If both land standing up? Jafabit!

Copyright © 2019 Nathan Washor, All rights reserved

Resources

Resources

resources

What is a resource? It’s a small cube of a single color that “grows” on a tile of the same color. Resources are harvested by pawns and held in a player’s inventory until spent and then respawned on an empty tile of its same color.

All players share the same pool of resources. Resources are spent by players to summon new pieces onto the game board or claim liberated pieces already on the game board. When a player spends a resource they must place the resource on a tile of the same color that is both unoccupied by a player piece and does not already have a resource on it.

If there are no empty tiles to place the spent resource on, the player must give the resource to another player of their choosing.

Resources come in the following colors:

  • Brown – Representing Food
  • Green – Representing Wood
  • Red – Representing Sulfur
  • Blue – Representing Water
  • Gold – Representing Gold

Copyright © 2019 Nathan Washor, All rights reserved